D Uncommon Race

Fishman

Fishman is an Uncommon race in Sailor Piece granting +15% money gain, +15% exp gain. See buffs, reroll guide, and build synergies.

Buffs & Stats

Money Gain+15%
EXP Gain+15%

About Fishman

Fishman is an Uncommon-rarity race in Sailor Piece, providing +15% money gain, +15% exp gain. Its combined bonuses make it a serviceable early-to-mid choice relative to other races of the same rarity, and its stat spread pairs naturally with builds that prioritise leveling economy.

To obtain Fishman: Race Rerolls are earned from bosses and occasional event rewards. Because it is Uncommon-rarity, expect 3-10 attempts on average before it rolls for the first time, so budget inventory accordingly before spending a reroll stack.

In the current meta, Fishman slots into builds that want leveling economy. Pair it in the Build Calculator with a complementary clan, race, and trait to verify that the combined total damage, HP, and utility stats exceed the threshold you need for the content you're grinding.

How to get Fishman

  • Use Race Reroll items from inventory
  • Race Rerolls drop from bosses
  • Redeem active game codes for Race Rerolls

Best for

Leveling economy

Tier rating source

Sailor Piece Hub internal ranking D

Ratings will be re-weighted against external community tier lists as those become accessible.

Related

Try Fishman in the Build Calculator

See your total damage, HP, luck, and defense with Fishman as your race.

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Compare Fishman with other races

Line up Fishman against 3 other races in a buff table.

Open comparison →